FNAF Into the Pit Walkthrough – 100% All Endings

There are plenty of unsettling mysteries to discover in Five Nights at Freddy’s: Into the Pit, from hidden mini-games to unlockable endings and dozens of achievements. Here’s our handy walkthrough to help you conquer the horrors of a haunted pizzeria.

Five Nights at Freddy’s: Into the Pit is a 2D pixel art horror game with puzzles that you can pick up now on PC, Switch, PS4, PS5, and Xbox Series X|S.

FNAF Into the Pit Walkthrough – Days 1-5

Screenshot by Pro Game Guides

Disclaimer: There is a warning that strongly advises anyone with epilepsy or photosensitivity to refrain from playing the game due to the game’s frequent use of rapidly flashing lights/colors.

The game begins with a sequence of cutscenes between a young boy named Oswald and his father, who for the sake of the game is just called «Dad». As his dad searches for a new job, Oswald is soon dropped off at Jeff’s Pizzeria, a noticeably run-down pizza joint with cheap food and little to do due to lack of business.

Hours pass and Oswald notices that his dad is running late picking him up. While eating he overhears kids at a nearby table talking about how the pizzeria used to be the hottest hangout in town, and that it just hasn’t been the same, particularly since something that happened at the roped-off ball pit. With that, Oswald decides to go explore and the first objective of the game is to «Look for the Ball Pit».

Map of Jeff's Pizza in Five Nights at Freddy's: Into the Pit
Screenshot by Pro Game Guides

Use the Map feature (press «M») to get your bearings, and the Ball Pit room is found to the left of the Backstage area, through a door right off the stage. Head inside, and Oswald finds a neglected room full of debris and the abandoned ball pit. Oswald decides to hide in there to surprise his dad, and it turns out that the ball pit itself is a portal to none other than Freddy Fazbear’s Pizza, what the place used to be before Jeff took over.

Crawl out of the ball pit and make your way through the room which is filled with partying kids. Head out the door to the Dining Area, where Freddy, Chica, and Bonnie can be seen performing on stage to music. Head left to meet two kids – Mike and Chip. They offer to show Oswald around, including the Arcade room. A brief skeeball mini-game will happen (called «Pizza Roller»), and you don’t need to worry about getting a perfect score here.

After that, Mike and Chip will challenge Oswald first to a game of tag (outcome doesn’t matter), then to a game of hide and seek. Your only option for this is to head for the room past the Arcade that contains the Golden Freddy suit.

Golden Freddy suit in Five Nights at Freddy's: Into the Pit
Screenshot by Pro Game Guides

Oswald notices that the nearby calendar says 1985, which is in the past. After crawling inside the suit, Chip will run in and hide in the nearby vent. Mike soon finds him thanks to his heavy breathing and the two set out to find him. The power to the whole building then suddenly goes out, and a QTE begins from inside the Golden Freddy mask.

Spring Bonnie will walk by and you need to hold your breath (hold «Space») until he leaves. Afterward, screams will erupt from elsewhere in the building. A cutscene plays with parents and kids fleeing the pizzeria from an unknown threat. Oswald sets out to find Mike and Chip among the chaos.

Head for the entrance where more kids can be seen escaping in terror. Head to the Dining Area, where Freddy, Bonnie, and Chica can be seen visibly malfunctioning on stage. Go through the Employee door that’s ajar (leads to the Party Hallway), and a cutscene with Spring Bonnie will ensue. He coerces Oswald to follow him somewhere.

As instructed, «follow the creature» by heading left down the Party Hallway. Open the door to the Party Room, and another QTE will happen where Spring Bonnie attempts to attack Oswald. Hit «Space» to deflect him and your next objective is to «escape». To do this, run all the way back to the Ball Pit room and jump into the pit to escape back to Jeff’s Pizza, in present time.

Escape back to Jeff’s Pizza – Day 1

Jeff and Dad are in the room looking for him, and Oswald’s dad approaches him, and asks him if he’s okay. Just as they reunite, Spring Bonnie jumpscares and lunges at Dad, pulling him back into the ball pit. Another brief QTE happens where Oswald needs to pull his dad back out. After doing so, Oswald realizes something has happened to him as his eyes glow. It turns out that Oswald’s dad has been possessed by Spring Bonnie.

Oswald and his dad in Five Nights at Freddy's: Into the Pit
Screenshot by Pro Game Guides

Deceptively resembling Spring Bonnie at this point, he drags Oswald back home. Oswald retreats to his bedroom, where he decides he needs to call his Mom via his dad’s phone to tell her what’s happening. After the objective updates, head for the Master Bedroom (check the map to see the house’s layout), where Spring Bonnie can be seen lying on the bed.

To make it safe for Oswald to reach his dad’s phone, he’ll first need to distract Spring Bonnie from the bedroom to another area of the house. This can be done with interactable objects in each room that display a bell symbol, indicating they make noise. Also, make note of your «noise meter» on the bottom right corner of the screen.

This is also a great time to look for potential hiding places and for Batteries scattered around the house, as you’ll need them for the Flashlight you eventually get as well as some of the interactable objects, though the latter isn’t required. Also, go and grab the Rope from the Basement. You can also find the Weight Resistance Mechanism, which is used to repair the Heftin With Helpules Arcade Cabinet at the Pizzeria.

Oswald finds an Arcade Part in Five Nights at Freddy's: Into the Pit
Screenshot by Pro Game Guides

Find your Mom’s phone number taped to the fridge in the Kitchen, and then figure out which object you want to use to distract Spring Bonnie away from the Master Bedroom. We opted to use the TV in the Living Room, on the furthest opposite side of the house and hid under the Dining Room table next door until he passed by.

Run to the Master Bedroom and pick up Dad’s phone on the right side of the bed and call Mom’s number. She’ll say she’s on her way home, however, the call has generated a lot of noise which will attract Spring Bonnie’s attention. Hide under the bed right next to you until Spring Bonnie leaves the room.

Afterward, head to the Living Room where Oswald’s mom will be waiting. A cutscene ensues where his mom doesn’t realize that Dad is possessed, and assumes it’s a prank. Oswald is then sent back to his room, where he decides he needs to get back to the Ball Pit to save his dad. However, there’s the issue of escaping the house with Spring Bonnie lurking about.

Oswald escapes the house on Day 1 in Five Nights at Freddy's: Into the Pit
Screenshot by Pro Game Guides

There are actually multiple methods you can use to escape the house each day, but for now, the only practical way is straight out the front door when Spring Bonnie is well out of the way. Other methods you can use later include your Bedroom window (requires Screwdriver), the Basement Window (requires Ladder), and the Attic (requires Rope). However, be aware that once a method is used once, Spring Bonnie will discover it and that method will be unusable going forward (e.g. – the bedroom window will be boarded up).

Head back to the Pizzeria and into the ball pit once more. Once on the other side, Oswald will hear a kid crying for help. Go to investigate it, in the Dining Area a kid can be seen trapped inside a metal animatronic endoskeleton. To get him out, you’ll need a Screwdriver. Head to the Backstage area nearby. Make note of the Fuse Box here, as you’ll be using it a lot when the power goes out. Also, be sure to pick up Dad’s Wallet, one of the five key items for the game’s best endings.

The Screwdriver is in the Basement room, which is currently locked. Head back to Jeff’s Pizza to find the key to unlock it. Talk to Jeff in the Entrance area and he’ll ask you to take a bag of trash to the nearby Mill in exchange for the key.

Oswald at The Mill in Five Nights at Freddy's: Into the Pit
Screenshot by Pro Game Guides

While at the Mill, be sure to pick up various important items such as the Puzzle Matrix (Arcade Part), another Battery, and the Rat Trap. Drop the trash off and head back to the Pizzeria. Talk to Jeff and he’ll give you the Basement Key.

Head back there to unlock the door, and head inside. The Screwdriver, which is bright green, will be hanging up on a rack behind the deconstructed Freddy animatronic. Grab it and run back to the Crying Kid. Use the Screwdriver to free him, and he opts to escape on his own. Spring Bonnie will appear from the Party Hallway door, and you’ll need to quickly escape back through the Ball Pit.

Oswald’s House & School – Day 2

Head back home to come up with a plan to save Dad and Day 2 will begin. Make sure to pet Oswald’s cat Jinx while it’s on the bed for the «Don’t Jinx Yourself» achievement. Head to the Kitchen to meet Mom, who will tell you that Dad wants to eat breakfast with you. Head into the Dining Room, where Spring Bonnie will be sitting. After an awkward cutscene, grab your Lunch from the Kitchen and then head to the School.

School cutscene in Five Nights at Freddy's: Into the Pit
Screenshot by Pro Game Guides

Once at the Playground, watch the cutscene with Jet and the Firecrackers play out, and Oswald will wonder if he has anymore that he could use. Grab the spare Battery from the green backpack on the bench before heading inside.

After class ends for the day, head out to the Hallway to find Jet. However, first detour to the other classroom and grab the Voucher Validator (Arcade Part) lying the floor. Head back to the Hallway and Jet will be standing by the lockers (wearing a green shirt). He offers to trade a set of Firecrackers for something «he can’t get anywhere else» at the Library after school. Afterward, grab another spare Battery from the lockers behind him.

Head outside and talk to a student named Gabrielle. She’ll eventually give you an old sketchbook from her uncle that contains some interesting doodles and notes about the animatronics that can provide hints for later. Head back home and Spring Bonnie will burst through the front door. Oswald flees to his bedroom and Night 2 starts.

Oswald’s House & Pizzeria – Night 2

You’ll need to escape the house again, and this time the front door is off-limits (remember one use per method). This time, you can use the Screwdriver you got earlier to escape out the bedroom window.

Head back to Jeff’s Pizza. Before you jump back into the Ball Pit, first head to the Arcade Room and use the Arcade Parts you’ve gotten so far to repair their respective machines. Afterward, head to the Ball Pit and back to Freddy Fazbear’s.

Spring Bonnie searching for Oswald in Five Nights at Freddy's: Into the Pit
Screenshot by Pro Game Guides

As soon as you get there, the power will go out. Head to the Backstage area where you found the Fuse Box and turn it back on. You’ll hear another kid cry out while in the Dining Area and Spring Bonnie will come to stalk the area since the power was switched on. Wait for him to leave and look for the kid.

Head through the door to the Party Hallway and then to the Kitchen door. A cutscene will play, revealing Chica who bursts through the door. Oswald flees the other direction, and at one point trips and drops his Lunch Bag. Chica runs over and picks it up, oblivious to Oswald and places it in the nearby pile (her «nest») before leaving.

Oswald realizes he needs to get more food to act as bait for Chica so he can get into the Kitchen. Evade Spring Bonnie and head back through the Ball Pit to talk to Jeff about borrowing some Pizza. He says he can’t just give it away, so you’ll need to find a way to distract him from the Kitchen to get it.

Oswald uses the trapped rat at Jeff's in Five Nights at Freddy's: Into the Pit
Screenshot by Pro Game Guides

Head back through the Ball Pit again to Freddy’s, and back to the Party Hallway where you last saw a rat scurrying into a broken vent. Use the Rat Trap you got from the Mill underneath the vent to lure it out. Leave the room and come back (when it’s safe), and the rat will be caught in the trap. Grab it and head back to Jeff’s Pizza.

Go over to the lady sitting at a table in the Dining Area, who’s been conveniently been complaining about possible rats in the restaurant, and let the rat loose. She’ll freak out and Jeff will run over to try and kill it. Use the opportunity to run into the Kitchen to grab a Slice of Pizza from the counter. Also, grab another spare Battery from there too.

Head back to Freddy’s, and your goal now is to bait Chica with the Slice of Pizza long enough to get into the Kitchen. Upon running into the Party Hallway, the power will go out again. Go and turn it back on Backstage before heading back to your objective. Remember that each time you do this it will alert…